function ents.FindByClassAndParent( classname, entity ) if ( !IsValid( entity ) ) then return end local list = ents.FindByClass( classname ) if ( !list ) then return end local out = {} for k, v in pairs( list ) do if ( !IsValid(v) ) then continue end local p = v:GetParent() if ( !IsValid(p) ) then continue end if ( p != entity ) then continue end table.insert( out, v ) end if ( #out == 0 ) then return end return out end