AddCSLuaFile() if ( SERVER ) then return end local function InstallSVCheatsEnable( pnl ) local think = pnl.Think pnl.Think = function( s ) think( s ) if ( GetConVarNumber( "sv_cheats" ) != 0 ) then s:SetEnabled( true ) else s:SetEnabled( false ) end end pnl:SetToolTip( "#menubar.cheatstip" ) end -- Display options hook.Add( "PopulateMenuBar", "DisplayOptions_MenuBar", function( menubar ) local m = menubar:AddOrGetMenu( "#menubar.drawing" ) m:AddCVar( "#menubar.drawing.physgun_beam", "physgun_drawbeams", "1", "0" ) m:AddCVar( "#menubar.drawing.physgun_halo", "physgun_halo", "1", "0" ) m:AddCVar( "#menubar.drawing.freeze", "effects_freeze", "1", "0" ) m:AddCVar( "#menubar.drawing.unfreeze", "effects_unfreeze", "1", "0" ) m:AddSpacer() m:AddCVar( "#menubar.drawing.hud", "cl_drawhud", "1", "0" ) m:AddCVar( "#menubar.drawing.toolhelp", "gmod_drawhelp", "1", "0" ) m:AddCVar( "#menubar.drawing.toolui", "gmod_drawtooleffects", "1", "0" ) m:AddCVar( "#menubar.drawing.world_tooltips", "cl_drawworldtooltips", "1", "0" ) m:AddCVar( "#menubar.drawing.spawn_effect", "cl_drawspawneffect", "1", "0" ) m:AddCVar( "#menubar.drawing.effect_rings", "cl_draweffectrings", "1", "0" ) m:AddCVar( "#menubar.drawing.cameras", "cl_drawcameras", "1", "0" ) m:AddCVar( "#menubar.drawing.thrusters", "cl_drawthrusterseffects", "1", "0" ) m:AddSpacer() m:AddCVar( "#menubar.drawing.shadows", "r_shadows", "1", "0" ) m:AddCVar( "#menubar.drawing.detailprops", "r_drawdetailprops", "1", "0" ) m:AddSpacer() m:AddCVar( "#menubar.drawing.showfps", "cl_showfps", "1", "0" ) local opt = m:AddCVar( "#menubar.drawing.minecraftify", "mat_showlowresimage", "1", "0", function() timer.Simple( 0.1, function() RunConsoleCommand( "mat_reloadallmaterials" ) end ) end ) InstallSVCheatsEnable( opt ) local opt = m:AddCVar( "#menubar.drawing.wireframe", "mat_wireframe", "1", "0" ) InstallSVCheatsEnable( opt ) m:AddSpacer() m:AddCVar( "#menubar.drawing.hints", "cl_showhints", "1", "0" ) end ) -- AI Options hook.Add( "PopulateMenuBar", "NPCOptions_MenuBar", function( menubar ) local m = menubar:AddOrGetMenu( "#menubar.npcs" ) m:AddCVar( "#menubar.npcs.disableai", "ai_disabled", "1", "0" ) m:AddCVar( "#menubar.npcs.ignoreplayers", "ai_ignoreplayers", "1", "0" ) m:AddCVar( "#menubar.npcs.keepcorpses", "ai_serverragdolls", "1", "0" ) m:AddCVar( "#menubar.npcs.autoplayersquad", "npc_citizen_auto_player_squad", "1", "0" ) local wpns = m:AddSubMenu( "#menubar.npcs.weapon" ) wpns:SetDeleteSelf( false ) wpns:AddCVar( "#menubar.npcs.defaultweapon", "gmod_npcweapon", "" ) wpns:AddCVar( "#menubar.npcs.noweapon", "gmod_npcweapon", "none" ) wpns:AddSpacer() for _, v in pairs( list.Get( "NPCUsableWeapons" ) ) do wpns:AddCVar( v.title, "gmod_npcweapon", v.class ) end end )