TOOL.AddToMenu = false TOOL.ClientConVar[ "type" ] = "0" TOOL.ClientConVar[ "name" ] = "0" TOOL.ClientConVar[ "arg" ] = "0" TOOL.Information = { { name = "left" } } function TOOL:LeftClick( trace, attach ) local type = self:GetClientNumber( "type", 0 ) local name = self:GetClientInfo( "name", 0 ) local arg = self:GetClientInfo( "arg", 0 ) if ( CLIENT ) then return true end if ( type == 0 ) then Spawn_SENT( self:GetOwner(), name, trace ) elseif ( type == 1 ) then Spawn_Vehicle( self:GetOwner(), name, trace ) elseif ( type == 2 ) then Spawn_NPC( self:GetOwner(), name, arg, trace ) elseif ( type == 3 ) then Spawn_Weapon( self:GetOwner(), name, trace ) elseif ( type == 4 ) then CCSpawn( self:GetOwner(), nil, { name } ) -- Props end return true end