local LANG = {} -- Language code and name LANG.Code = "en" LANG.Name = "english" LANG.NameEnglish = "english" LANG.Help = [[ An Enhanced Classic Prop Hunt Gamemode. To See More Help, Click 'Prop Hunt Menu' for more! Version: %u Revision: %s What's New: - Multilanguage support (WIP) - More options on PHE menu - More optimization - And much more! ]] -- HUD elements LANG.HUD = {} LANG.HUD.HEALTH = "HEALTH" LANG.HUD.AMMO = "AMMO" LANG.HUD.TIME = "TIME" LANG.HUD.ROUND = "ROUND" LANG.HUD.ROTLOCKON = "Prop Rotation: Locked" LANG.HUD.ROTLOCKOFF = "Prop Rotation: Free" LANG.HUD.FREEZECAM = "You were killed by %s" LANG.HUD.WAIT = "Waiting for players..." LANG.HUD.WIN = "%s win!" LANG.HUD.DRAW = "Draw, everyone loses!" LANG.HUD.BLINDTIME = "Hunters will be unblinded and released in %s" LANG.HUD.BLINDEND = "Ready or not, here we come!" -- Kill text (X killed Y) LANG.DEATHNOTICE = {} LANG.DEATHNOTICE.KILLED = "killed" LANG.DEATHNOTICE.SUICIDE = { "suicided!", "died mysteriously.", "died from magic.", "no-scoped themself.", "has just ragequit.", "is drunk.", "died... better luck next time!", "slapped themself.", "tripped on a stick.", "died by the force.", "ragdolled.", } -- Common LANG.MISC = {} LANG.MISC.ACCEPT = "Accept" LANG.MISC.CLOSE = "Close" LANG.MISC.TIMELEFT = "Time Left: %s" LANG.MISC.NOTIMELEFT = "Game will end after this round" -- Derma elements LANG.DERMA = {} -- Team selection screen (F2) LANG.DERMA.TEAMSELECT = "Choose Team" -- F1 screeen LANG.DERMA.RTV = "Vote For Change (RTV)" LANG.DERMA.PHMENU = "Prop Hunt Menu" LANG.DERMA.CHANGETEAM = "Change Team" -- Scoreboard LANG.DERMA.PLAYER = "(%d player)" LANG.DERMA.PLAYERS = "(%d players)" LANG.DERMA.NAME = "Name" LANG.DERMA.KILLS = "Kills" LANG.DERMA.DEATHS = "Deaths" LANG.DERMA.PING = "Ping" -- Chat messages LANG.CHAT = {} LANG.CHAT.NOTENOUGHPLYS = "There's not enough players to start the game!" LANG.CHAT.SWAP = "Teams have been swapped!" LANG.CHAT.JOINED = " joined " LANG.CHAT.JOINEDTHE = " joined the " LANG.CHAT.SWAPBALANCE = "%s has been changed to %s for team balance." LANG.CHAT.SWAPBALANCEYOU = "You were swapped to achieve perfect balance." -- Smile... for even in death, you have become children of Thanos LANG.CHAT.RANDOM_SPECTATORS = { "to watch and chill.", "to see them hanging around.", "to see the things.", "", } -- PHE Menu (F1 > PHE Menu) LANG.PHEMENU = {} LANG.PHEMENU.HELP = {} LANG.PHEMENU.HELP.TAB = "Help" LANG.PHEMENU.MUTE = {} LANG.PHEMENU.MUTE.TAB = "Mute" LANG.PHEMENU.MUTE.SELECT = "Select one player that you wish to mute." LANG.PHEMENU.PLAYER = {} LANG.PHEMENU.PLAYER.TAB = "Player" LANG.PHEMENU.PLAYER.OPTIONS = "Player Options:" LANG.PHEMENU.PLAYER.ph_cl_halos = "Toggle Halo effect when choosing a prop" LANG.PHEMENU.PLAYER.ph_cl_pltext = "Show Team player names above their heads instead (and appear through wall too)" LANG.PHEMENU.PLAYER.ph_cl_endround_sound = "Play End round sound cue" LANG.PHEMENU.PLAYER.ph_cl_autoclose_taunt = "Option for Auto closing for Taunt window when double-clicking them" LANG.PHEMENU.PLAYER.ph_cl_spec_hunter_line = "Draw a line on hunters so we can see their aim in spectator mode." LANG.PHEMENU.PLAYER.cl_enable_luckyballs_icon = "Enable 'Lucky ball' icon to be displayed once they are spawned" LANG.PHEMENU.PLAYER.cl_enable_devilballs_icon = "Enable 'Devil ball' icon to be displayed once they are spawned" LANG.PHEMENU.PLAYER.ph_cl_taunt_key = "Button to play a random taunt" LANG.PHEMENU.PLAYER.ph_hud_use_new = "Use New PH: Enhanced HUD" LANG.PHEMENU.PLAYER.ph_show_tutor_control = "Show Tutorial Pop-up (Shown only 2x on each prop spawns)" LANG.PHEMENU.PLAYER.ph_show_custom_crosshair = "Enable Custom Crosshair" LANG.PHEMENU.PLAYER.ph_show_team_topbar = "Show total alive team players bar on the top left (At least 4 Players will be shown)" LANG.PHEMENU.PLAYERMODEL = {} LANG.PHEMENU.PLAYERMODEL.TAB = "Playermodels" LANG.PHEMENU.PLAYERMODEL.OFF = "Sorry, Custom Player Model is disabled on this server!" LANG.PHEMENU.PLAYERMODEL.SETFOV = "Set Model FOV" LANG.PHEMENU.ADMINS = {} LANG.PHEMENU.ADMINS.TAB = "Admins" LANG.PHEMENU.ADMINS.OPTIONS = "Serverside gamemode Options (Only visible for Admins/Owner)" LANG.PHEMENU.ADMINS.ph_language = "Gamemode language (requires map change)" LANG.PHEMENU.ADMINS.ph_use_custom_plmodel = "Enable custom models for Hunters" LANG.PHEMENU.ADMINS.ph_use_custom_plmodel_for_prop = "Enable custom models for Props - Make sure to enable for Hunter too." LANG.PHEMENU.ADMINS.ph_customtaunts_delay = "Custom Taunts Delay (Seconds)" LANG.PHEMENU.ADMINS.ph_normal_taunt_delay = "Normal Taunts Delay (Seconds)" LANG.PHEMENU.ADMINS.ph_autotaunt_enabled = "Enable Auto Taunt Features" LANG.PHEMENU.ADMINS.ph_autotaunt_delay = "Auto Taunts Delay (Seconds)" LANG.PHEMENU.ADMINS.ph_forcejoinbalancedteams = "Force players to even out teams upon joining" LANG.PHEMENU.ADMINS.ph_autoteambalance = "Automatically even out teams at the start of a round" LANG.PHEMENU.ADMINS.ph_allow_prop_pickup = "Allow pick up of small props (0 = No; 1 = Yes; 2 = Only Hunters)" LANG.PHEMENU.ADMINS.ph_notice_prop_rotation = "Display 'Prop Rotation' notification on every Prop Spawns" LANG.PHEMENU.ADMINS.ph_prop_camera_collisions = "Enable Prop Camera collision to the wall" LANG.PHEMENU.ADMINS.ph_freezecam = "Enable Freecam features for team props" LANG.PHEMENU.ADMINS.ph_prop_collision = "Enable Prop collide on each other prop players" LANG.PHEMENU.ADMINS.ph_swap_teams_every_round = "Swap team every round - Disabling means team will stay forever" LANG.PHEMENU.ADMINS.ph_hunter_fire_penalty = "Hunter health penalty" LANG.PHEMENU.ADMINS.ph_hunter_kill_bonus = "Hunter kill bonus" LANG.PHEMENU.ADMINS.ph_hunter_smg_grenades = "Hunter SMG grenades" LANG.PHEMENU.ADMINS.ph_game_time = "Total Game time (Minutes)" LANG.PHEMENU.ADMINS.ph_hunter_blindlock_time = "Hunter blindlock time (Seconds)" LANG.PHEMENU.ADMINS.ph_round_time = "Game round time (Seconds)" LANG.PHEMENU.ADMINS.ph_rounds_per_map = "Total game Rounds per Map" LANG.PHEMENU.ADMINS.ph_enable_lucky_balls = "Allow Lucky Balls Features to be spawned on breakable props (Chance is 8%)" LANG.PHEMENU.ADMINS.ph_enable_devil_balls = "Allow Devil Balls Features to be spawned when hunter dies (Chance is 70%)" LANG.PHEMENU.ADMINS.ph_waitforplayers = "Wait for Players to begin the gameplay" LANG.PHEMENU.ADMINS.ph_min_waitforplayers = "Mininum Players to Wait before the game starts (default: 1)" LANG.PHEMENU.ADMINS.TAUNTMODES = "Enable Custom Taunt." LANG.PHEMENU.ADMINS.TAUNTMODE0 = "Mode [0/F3]: Random Taunt" LANG.PHEMENU.ADMINS.TAUNTMODE1 = "Mode [1/C]: Custom Taunt" LANG.PHEMENU.ADMINS.TAUNTMODE2 = "Mode [2]: Both Modes" LANG.PHEMENU.ADMINS.TAUNTSOPEN = "Open Taunt Window" LANG.PHEMENU.MAPVOTE = {} LANG.PHEMENU.MAPVOTE.TAB = "MapVote" LANG.PHEMENU.MAPVOTE.SETTINGS = "MapVote Settings" LANG.PHEMENU.MAPVOTE.mv_allowcurmap = "Allow Current map to be Voted" LANG.PHEMENU.MAPVOTE.mv_cooldown = "Enable map Cooldown for voting" LANG.PHEMENU.MAPVOTE.mv_use_ulx_votemaps = "Use map listing from ULX Mapvote? If not, default maps/*.bsp will be used." LANG.PHEMENU.MAPVOTE.mv_maplimit = "Number of Maps to be shown in MapVote." LANG.PHEMENU.MAPVOTE.mv_timelimit = "Time in Seconds for default mapvote when voting." LANG.PHEMENU.MAPVOTE.mv_mapbeforerevote = "Map changes needed for a map to reappear" LANG.PHEMENU.MAPVOTE.mv_rtvcount = "How many players required to use RTV (Rock the Vote)" LANG.PHEMENU.MAPVOTE.EXPLANATION1 = "To Setup which map should be listed, use (for example) [ mv_mapprefix 'ph_,cs_,de_' ] in the console." LANG.PHEMENU.MAPVOTE.EXPLANATION2 = "If you are unable to do a MapVote, you NEED to install ULX Admin Mod!" LANG.PHEMENU.MAPVOTE.EXPLANATION3 = "MapVote Action (To cancel, simply type !unmap_vote in the chat or type 'unmap_vote' in console)" LANG.PHEMENU.MAPVOTE.START = "Start MapVote" LANG.PHEMENU.MAPVOTE.STOP = "Stop MapVote" -- YOU VIOLATED THE LAW! LANG.PHEMENU.ABOUT = {} LANG.PHEMENU.ABOUT.CURRENTVER = "Current Version: " LANG.PHEMENU.ABOUT.CURRENTREV = "Current Revision: " LANG.PHEMENU.ABOUT.ENJOYING = "If you are enjoying the game, consider donating!" LANG.PHEMENU.ABOUT.LINKS = "Links and credits" LANG.PHEMENU.ABOUT.THANKS = "Special thanks: " LANG.PHEMENU.ABOUT.TAB = "About PHE" LANG.PHEMENU.ABOUT.DONATE = "Donate to PH:E project" LANG.PHEMENU.ABOUT.HOME = "PH:E Official Homepage" LANG.PHEMENU.ABOUT.GITHUB = "GitHub Repository" -- Saving PHE.LANGUAGES[LANG.Code] = LANG